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Silvia Knobloch-Westerwick of Ohio State University gave 276 volunteers an online magazine to browse. She found that older people preferred to read negative news about young people, rather than positive news. What’s more, those older readers who choose to read negative stories about young individuals receive a small boost to their self-esteem as a result. Younger readers, in contrast, prefer not to read about older people at all.
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Videogames have, often enough, contributed to this rhetoric, but games also complicate and even undermine such universal hatred. Like TV and Hollywood movies, the purposes of videogames are to make money, and to entertain. But that's not all videogames do – games can also teach us how to think about "other" peoples, how to hate "bad guys," and, once in a rare while, how to take a second, more critical look at the Us vs. Them dichotomy that we've been handed by other parts of our culture.
links for 2010-09-03
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